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	<id>https://wiki.glue3d.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mett</id>
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	<updated>2026-09-18T16:16:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=258</id>
		<title>Solvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=258"/>
		<updated>2026-05-30T15:42:30Z</updated>

		<summary type="html">&lt;p&gt;Mett: /* Development History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Context&#039;&#039;&#039; ==&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = Solvent&lt;br /&gt;
| image = Solventlogov2.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = Moddded Glue3D Client&lt;br /&gt;
| developer = [[Matt]]&lt;br /&gt;
| irelease = v1.1 / March 30, 2026&lt;br /&gt;
| lrelease = v1.3 / April 20, 2026&lt;br /&gt;
| status  = Archived&lt;br /&gt;
| madein = TurboWarp&lt;br /&gt;
| os = Windows, Mac OS, Linux (Made in linux)&lt;br /&gt;
| repository = https://github.com/Made-By-Matt/Solvent3D&lt;br /&gt;
}}Solvent was the first Modded Glue3D Client to be developed and was later restarted as a fork of [[Droplets Utils]] 2.2. Mainly to add newer QOL features.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Development History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
===== Pre-Release History =====&lt;br /&gt;
Early on, Solvent was first shown off on February 2, 2026. in the video &amp;quot;&#039;&#039;&#039;Showcasing Solvent a mod for Glue3D&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=-0XyjebPGek&amp;amp;t=52s&amp;lt;/ref&amp;gt;&amp;quot; showcasing a mod loader and auto applied theming. Later, another video named &amp;quot;&#039;&#039;&#039;Solvent importing mod&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=HXYMRb1Jbs0&amp;lt;/ref&amp;gt;&amp;quot; previewing a custom import was posted on February 3, 2026. There were also previews of the Pre-Release in Matts tutorial series&amp;lt;ref&amp;gt;https://www.youtube.com/playlist?list=PLXl6SA7flNwhD5BZHgiuCp_s33xlVpPP3&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Release History =====&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=247</id>
		<title>Solvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=247"/>
		<updated>2026-05-30T15:12:51Z</updated>

		<summary type="html">&lt;p&gt;Mett: /* Development History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Context ==&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = Solvent&lt;br /&gt;
| image = Solventlogov2.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = Moddded Glue3D Client&lt;br /&gt;
| developer = [[Matt]]&lt;br /&gt;
| irelease = v1.1 / March 30, 2026&lt;br /&gt;
| lrelease = v1.3 / April 20, 2026&lt;br /&gt;
| status  = Archived&lt;br /&gt;
| madein = TurboWarp&lt;br /&gt;
| os = Windows, Mac OS, Linux (Made in linux)&lt;br /&gt;
| repository = https://github.com/Made-By-Matt/Solvent3D&lt;br /&gt;
}}Solvent was the first Modded Glue3D Client to be developed and was later restarted as a fork of [[Droplets Utils]] 2.2. Mainly to add newer QOL features.&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
===== Pre-Release History =====&lt;br /&gt;
Early on, Solvent was first shown off on February 2, 2026. in the video &amp;quot;&#039;&#039;&#039;Showcasing Solvent a mod for Glue3D&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=-0XyjebPGek&amp;amp;t=52s&amp;lt;/ref&amp;gt;&amp;quot; showcasing a mod loader and auto applied theming. Later, another video named &amp;quot;&#039;&#039;&#039;Solvent importing mod&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=HXYMRb1Jbs0&amp;lt;/ref&amp;gt;&amp;quot; previewing a custom import was posted on February 3, 2026. There were also previews of the Pre-Release in Matts tutorial series&amp;lt;ref&amp;gt;https://www.youtube.com/playlist?list=PLXl6SA7flNwhD5BZHgiuCp_s33xlVpPP3&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Release History =====&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=186</id>
		<title>Solvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=186"/>
		<updated>2026-05-30T08:33:22Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Context ==&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = Solvent&lt;br /&gt;
| image = Solventlogov2.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = Moddded Glue3D Client&lt;br /&gt;
| developer = [[Matt]]&lt;br /&gt;
| irelease = v1.1 / March 30, 2026&lt;br /&gt;
| lrelease = v1.3 / April 20, 2026&lt;br /&gt;
| status  = Archived&lt;br /&gt;
| madein = TurboWarp&lt;br /&gt;
| os = Windows, Mac OS, Linux (Made in linux)&lt;br /&gt;
| repository = https://github.com/Made-By-Matt/Solvent3D&lt;br /&gt;
}}Solvent was the first Modded Glue3D Client to be developed and was later restarted as a fork of [[Droplets Utils]] 2.2. Mainly to add newer QOL features.&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
===== Pre-Release History =====&lt;br /&gt;
Early on, Solvent was first shown off on February 2, 2026. (Note: this page is still being worked on im sleepy)&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=185</id>
		<title>Solvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=185"/>
		<updated>2026-05-30T08:29:00Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Context ==&lt;br /&gt;
Solvent was the first Modded Glue3D Client to be developed and was later restarted as a fork of [[Droplets Utils]] 2.2. Mainly to add newer QOL features.{{Infobox&lt;br /&gt;
| title = Solvent&lt;br /&gt;
| image = Solventlogov2.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = Moddded Glue3D Client&lt;br /&gt;
| developer = [[Matt]]&lt;br /&gt;
| irelease = v1.1 / March 30, 2026&lt;br /&gt;
| lrelease = v1.3 / April 20, 2026&lt;br /&gt;
| status  = Archived&lt;br /&gt;
| madein = TurboWarp&lt;br /&gt;
| os = Windows, Mac OS, Linux (Made in linux)&lt;br /&gt;
| repository = https://github.com/Made-By-Matt/Solvent3D&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=184</id>
		<title>Solvent</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Solvent&amp;diff=184"/>
		<updated>2026-05-30T08:24:04Z</updated>

		<summary type="html">&lt;p&gt;Mett: Created page with &amp;quot;{{Infobox | title = Solvent | image = Solventlogov2.png | caption = Official logo | type = Moddded Glue3D Client | developer = Matt | irelease = v1.1 / March 30, 2026 | lrelease = v1.3 / April 20, 2026 | status  = Archived | madein = TurboWarp | os = Windows, Mac OS, Linux (Made in linux) | repository = https://github.com/Made-By-Matt/Solvent3D }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Solvent&lt;br /&gt;
| image = Solventlogov2.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = Moddded Glue3D Client&lt;br /&gt;
| developer = [[Matt]]&lt;br /&gt;
| irelease = v1.1 / March 30, 2026&lt;br /&gt;
| lrelease = v1.3 / April 20, 2026&lt;br /&gt;
| status  = Archived&lt;br /&gt;
| madein = TurboWarp&lt;br /&gt;
| os = Windows, Mac OS, Linux (Made in linux)&lt;br /&gt;
| repository = https://github.com/Made-By-Matt/Solvent3D&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=File:Solventlogov2.png&amp;diff=182</id>
		<title>File:Solventlogov2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=File:Solventlogov2.png&amp;diff=182"/>
		<updated>2026-05-30T08:23:41Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Glue3D&amp;diff=181</id>
		<title>Glue3D</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Glue3D&amp;diff=181"/>
		<updated>2026-05-30T08:11:34Z</updated>

		<summary type="html">&lt;p&gt;Mett: /* Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Glue3D&lt;br /&gt;
| image = Glue3D logo.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = 3D game engine&lt;br /&gt;
| developer = [[GL00B]]&lt;br /&gt;
| irelease = v1.0.0 / January 30, 2026&lt;br /&gt;
| lrelease = v1.0.1 / February 3, 2026&lt;br /&gt;
| status  = Inactive&lt;br /&gt;
| madein = Scratch&lt;br /&gt;
| os = Windows, Mac OS, Linux&lt;br /&gt;
| website = https://glue3d.net&lt;br /&gt;
| repository = https://github.com/GL00B/GLUE3D&lt;br /&gt;
}}&lt;br /&gt;
[[File:InitialWindowScreenshot.png|thumb|359x359px|Initial window introducing the user to Glue3D]]&lt;br /&gt;
&#039;&#039;&#039;Glue3D&#039;&#039;&#039; is a 3D engine made in [[wikipedia:Scratch_(programming_language)|Scratch]], developed by [[GL00B]]. The engine has many features, such as [[textured rendering]], [[model editing]], [[bone keyframe animations]], [[scripting]], [[file management]], as well as [[exporting a final build of your game]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The project combines three types of 3D rendering techniques and systems to make its own 3D engine: &lt;br /&gt;
&lt;br /&gt;
* [[2D tile raycasting]]&lt;br /&gt;
** A 3D method to get perfectly aligned 2D tiles that look 3D and rotate around the Y-axis. Works best for maze games, and older game ports. Super fast and easy to texture, however, no moving object on the X and Z-axis&lt;br /&gt;
* [[2D line segment raycasting]]&lt;br /&gt;
** An algorithm for rendering 2D polygons that look 3D, enabling you to render 2D and even 3D looking slopes. Really easy to texture, memory efficient, can have moving polygons on all axis&lt;br /&gt;
* [[wikipedia:Mode_7|Mode 7]]&lt;br /&gt;
** A technique for rendering floors and ceilings, sloped roads and terrain. It is very well known for being super fast and easily textured. It can be flawlessly used with any type of raycasting, without a significant performance drop&lt;br /&gt;
== &#039;&#039;&#039;Development&#039;&#039;&#039; ==&lt;br /&gt;
Glue3D was first shown off on August 22, 2025 on the YouTube video posted on GL00Bs YouTube channel named &amp;quot;&#039;&#039;&#039;Glue3d - a whole 3d game engine inside scratch ( sneak peak )&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cfVMYJDAbjw&amp;amp;t=1s&amp;lt;/ref&amp;gt;&amp;quot; previewing off everything, the 3D rendering, Built in 3D modeler, and script editor to name a few.&lt;br /&gt;
== &#039;&#039;&#039;Release&#039;&#039;&#039; ==&lt;br /&gt;
Released January 30, 2026 Glue3D was met with praise although backlash due to a last minute decision to obfuscate the code this would lead to people trying to deobfuscate the code to allow [[modding]]. Later on due to presure from those deobfuscating the project it was then released open-sourced under the 1.0.1 release.&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Llwyd&amp;diff=175</id>
		<title>Llwyd</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Llwyd&amp;diff=175"/>
		<updated>2026-05-30T07:43:15Z</updated>

		<summary type="html">&lt;p&gt;Mett: Created page with &amp;quot;{{Infobox|title=LLWYD|image=llwydpfp.jpg|caption=Early G3D contributor Ex Mod|status=Inactive|website=https://www.youtube.com/@laloidtruax}}  llwyd is a Ex Glue3D Modderator he helped early on with development in Glue3D with the Human model. As of May 5, 2025 he is no longer a active Glue3D User.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|title=LLWYD|image=llwydpfp.jpg|caption=Early G3D contributor Ex Mod|status=Inactive|website=https://www.youtube.com/@laloidtruax}}&lt;br /&gt;
&lt;br /&gt;
llwyd is a Ex Glue3D Modderator he helped early on with development in Glue3D with the Human model. As of May 5, 2025 he is no longer a active Glue3D User.&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=File:Llwydpfp.jpg&amp;diff=172</id>
		<title>File:Llwydpfp.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=File:Llwydpfp.jpg&amp;diff=172"/>
		<updated>2026-05-30T07:38:15Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Droplets_Utils&amp;diff=169</id>
		<title>Droplets Utils</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Droplets_Utils&amp;diff=169"/>
		<updated>2026-05-30T07:28:31Z</updated>

		<summary type="html">&lt;p&gt;Mett: /* Context */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Context&#039;&#039;&#039; ==&lt;br /&gt;
Droplets Utilities&amp;lt;ref&amp;gt;https://droplets21.itch.io/droplet-utils&amp;lt;/ref&amp;gt; was one of, if not, the first Glue3D [[Modding|mods]] released, created by [[Droplets21]], it originally made for quality of life use with Glue3D, specifically for easier use in compiled versions of Glue3D, but slowly expanded into a larger general purpose mod.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Development&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;V1.0&#039;&#039;&#039; was the first version of Droplet Utils, with changes to config gui and some planned asset features for easier use in compiled versions of Glue3D. This was just the release of &#039;&#039;Dr Utils&#039;&#039; but it still didn&#039;t offer much.&lt;br /&gt;
# &#039;&#039;&#039;V1.2&#039;&#039;&#039; was the next published version of &#039;&#039;Dr Utils&#039;&#039;, this version having many more changes, like an empty &amp;quot;utils&amp;quot; tab in the configuration, supposed clipboard support, an &#039;&#039;assign variable&#039;&#039; block &#039;&#039;objects&#039;&#039; category, export features using a &#039;&#039;.g3d&#039;&#039; file format, and [[wikipedia:Visual_Studio_Code|Visual Studio Code]] support using a [[G3DScript]] plugin made by [[Savvy]]. This update featured a lot more stuff but yet there were still many issues, and no patch notes.&lt;br /&gt;
# &#039;&#039;&#039;V2.1&#039;&#039;&#039; was the third published version of &#039;&#039;Dr Utils&#039;&#039;, adding many promising features like a proper config tab with clipboard settings, and patch notes! Here are changes made to the version according to the patch notes:&lt;br /&gt;
#* Added and fixed some importing and exporting related features&lt;br /&gt;
#* added and increased support for .glue3d files&lt;br /&gt;
#* added clipboard features, like script update. fixed any found related bugs&lt;br /&gt;
#* added config page and settings, like toggling clipboard access&lt;br /&gt;
#* added fail-safes, fixed some bugs, and added the patch notes&lt;br /&gt;
#* removed the help menu &lt;br /&gt;
#*&lt;br /&gt;
#* these features we&#039;re pretty good and had changed what type of mod &#039;&#039;Dr Utils&#039;&#039; was, mostly, it was still &#039;&#039;&amp;quot;unstable and very bad&amp;quot;&#039;&#039; -Droplets21, 2026.&lt;br /&gt;
# &#039;&#039;&#039;V2.2&#039;&#039;&#039; was the next published version of &#039;&#039;Dr Utils&#039;&#039;, this update added many things so lets read the patch notes:&lt;br /&gt;
#* added function-functionality (added [[wikipedia:Function_(computer_programming)|functions]])&lt;br /&gt;
#* added more controls to the script editor&lt;br /&gt;
#* fixed some edit menu options&lt;br /&gt;
#* removed the ability to name two files the same&lt;br /&gt;
#* added droplet theme&lt;br /&gt;
#* added more config settings, like toolbar size&lt;br /&gt;
#* fixed assign variable block&lt;br /&gt;
#* upgraded the file import menu and fixed some issues (unspecified)&lt;br /&gt;
#* added function documentation&lt;br /&gt;
#* removed the help menu&lt;br /&gt;
#*&lt;br /&gt;
#* this update added a lot of interesting and very good features, by this point &#039;&#039;Dr Utils&#039;&#039; was somewhat well-known and &#039;&#039;somewhat&#039;&#039; considered an alternative for base Glue3D.&lt;br /&gt;
# &#039;&#039;&#039;V3 (unstable)&#039;&#039;&#039; was the last published version of &#039;&#039;Dr Utils&#039;&#039;, this updated added a lot, more than any other update, unfortunately this version was a beta so there are no patch notes, so here is every noticeable change:&lt;br /&gt;
#* added &amp;quot;installable&amp;quot; &amp;quot;plugins&amp;quot; which we&#039;re really just hidden block categories, some of these we&#039;re actually made by fellow modders like [[vuie68]]&lt;br /&gt;
#* added a template function to the import menu (might have been in &#039;&#039;&#039;V2.2&#039;&#039;&#039;&lt;br /&gt;
#* added graphics manager tab, it&#039;s use is somewhat explained by Droplets21 in this reply to [[vuie68]]; &#039;&#039;&amp;quot;graphics editor is basically the costumes tab in [[wikipedia:Scratch_(programming_language)|scratch]], you can import [[wikipedia:SVG|svgs]] or [[wikipedia:PNG|pngs]] as graphics files, which will be added as costumes in turbowarp this means you don&#039;t have to exit the engine to add costumes&amp;quot;&#039;&#039;[[File:Droplet Utils V3 screenshot.png|none|thumb|V3 Droplet Utils screenshot]]&lt;br /&gt;
#* [[File:V3 Droplet Utils dev screenshot.png|none|thumb|150x150px]][[File:V3 Droplet Utils g3dlive tab screenshot.png|none|thumb|150x150px|V3 Droplet Utils screenshot]]Added live tab, the live tab was a planned feature called &#039;&#039;&amp;quot;Glue3DLive&amp;quot;&#039;&#039; and it was meant to allow developers to work together on projects, the only problem it ever actually had was the tools used, since cloudlink didn&#039;t work at the time the feature never ended up being realised, you know, if [[Droplets21]] was really smart, he would&#039;ve used &#039;&#039;OE3.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Summary&#039;&#039;&#039; ==&lt;br /&gt;
Droplet Utils was a Glue3D mod made by [[Droplets21]] as a quality of life mod that quickly became larger and unstable&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Matt&amp;diff=164</id>
		<title>Matt</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Matt&amp;diff=164"/>
		<updated>2026-05-30T06:37:39Z</updated>

		<summary type="html">&lt;p&gt;Mett: Protected &amp;quot;Matt&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Matt&lt;br /&gt;
| image = Mattpfp1.jpg&lt;br /&gt;
| caption = Beta Tester and first G3D Modder&lt;br /&gt;
| status = Active&lt;br /&gt;
| website = https://www.youtube.com/@Stickedy&amp;lt;br&amp;gt;https://github.com/Made-By-Matt&lt;br /&gt;
}}&lt;br /&gt;
Matt AKA M3tt, Mett, and Mat is a Glueener being a heavy contributor in the [[Glue3DCE]] Project and being the developer of [[Solvent]].&lt;br /&gt;
&lt;br /&gt;
= Known For: =&lt;br /&gt;
Contributing a ton of work to the Glue3D community those being mainly Solvent and the Keybinds mod. Extensively also being a top contributor in the open source Glue3DCE project and being a helper in the discord.&lt;br /&gt;
&lt;br /&gt;
== Socials ==&lt;br /&gt;
Github https://github.com/Made-By-Matt&lt;br /&gt;
&lt;br /&gt;
YouTube&amp;lt;nowiki/&amp;gt;https://www.youtube.com/@Stickedy&lt;br /&gt;
&lt;br /&gt;
Scratch https://scratch.mit.edu/users/matthew-play/&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Matt&amp;diff=163</id>
		<title>Matt</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Matt&amp;diff=163"/>
		<updated>2026-05-30T06:37:25Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Matt&lt;br /&gt;
| image = Mattpfp1.jpg&lt;br /&gt;
| caption = Beta Tester and first G3D Modder&lt;br /&gt;
| status = Active&lt;br /&gt;
| website = https://www.youtube.com/@Stickedy&amp;lt;br&amp;gt;https://github.com/Made-By-Matt&lt;br /&gt;
}}&lt;br /&gt;
Matt AKA M3tt, Mett, and Mat is a Glueener being a heavy contributor in the [[Glue3DCE]] Project and being the developer of [[Solvent]].&lt;br /&gt;
&lt;br /&gt;
= Known For: =&lt;br /&gt;
Contributing a ton of work to the Glue3D community those being mainly Solvent and the Keybinds mod. Extensively also being a top contributor in the open source Glue3DCE project and being a helper in the discord.&lt;br /&gt;
&lt;br /&gt;
== Socials ==&lt;br /&gt;
Github https://github.com/Made-By-Matt&lt;br /&gt;
&lt;br /&gt;
YouTube&amp;lt;nowiki/&amp;gt;https://www.youtube.com/@Stickedy&lt;br /&gt;
&lt;br /&gt;
Scratch https://scratch.mit.edu/users/matthew-play/&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Matt&amp;diff=162</id>
		<title>Matt</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Matt&amp;diff=162"/>
		<updated>2026-05-30T06:30:37Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Matt&lt;br /&gt;
| image = Mattpfp1.jpg&lt;br /&gt;
| caption = Beta Tester and first G3D Modder&lt;br /&gt;
| status = Active&lt;br /&gt;
| website = https://www.youtube.com/@Stickedy&amp;lt;br&amp;gt;https://github.com/Made-By-Matt&lt;br /&gt;
}}&lt;br /&gt;
Matt AKA M3tt, Mett, and Mat is a Glueener being a heavy contributor in the [[Glue3DCE]] Project and being the developer of [[Solvent]].&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=File:Mattpfp1.jpg&amp;diff=161</id>
		<title>File:Mattpfp1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=File:Mattpfp1.jpg&amp;diff=161"/>
		<updated>2026-05-30T06:30:19Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Matt&amp;diff=160</id>
		<title>Matt</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Matt&amp;diff=160"/>
		<updated>2026-05-30T06:29:16Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Matt&lt;br /&gt;
| image = GL00B.jpg&lt;br /&gt;
| caption = Beta Tester and first G3D Modder&lt;br /&gt;
| status = Active&lt;br /&gt;
| website = https://www.youtube.com/@Stickedy&amp;lt;br&amp;gt;https://github.com/Made-By-Matt&lt;br /&gt;
}}&lt;br /&gt;
Matt AKA M3tt, Mett, and Mat is a Glueener being a heavy contributor in the [[Glue3DCE]] Project and being the developer of [[Solvent]].&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Matt&amp;diff=159</id>
		<title>Matt</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Matt&amp;diff=159"/>
		<updated>2026-05-30T06:27:28Z</updated>

		<summary type="html">&lt;p&gt;Mett: Created page with &amp;quot;Matt AKA M3tt, Mett, and Mat is a Glueener being a heavy contributor in the Glue3DCE Project and being the developer of Solvent.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Matt AKA M3tt, Mett, and Mat is a Glueener being a heavy contributor in the [[Glue3DCE]] Project and being the developer of [[Solvent]].&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=SkyisTumbling&amp;diff=158</id>
		<title>SkyisTumbling</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=SkyisTumbling&amp;diff=158"/>
		<updated>2026-05-30T06:23:28Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SkyisTumbling helped in deobfuscating Glue3D. Their not very active in the Glue Community.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Socials&#039;&#039;&#039; ==&lt;br /&gt;
YouTube https://www.youtube.com/channel/UCXcOweX1S86Oo4D4GlTRyvg&lt;br /&gt;
&lt;br /&gt;
Scratch https://scratch.mit.edu/users/skyistumbling/&lt;br /&gt;
&lt;br /&gt;
Gamejolt https://gamejolt.com/@skyistumbling&lt;br /&gt;
&lt;br /&gt;
BandCamp https://skyistumbling.bandcamp.com/album/sample-sessions&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=SkyisTumbling&amp;diff=157</id>
		<title>SkyisTumbling</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=SkyisTumbling&amp;diff=157"/>
		<updated>2026-05-30T06:11:47Z</updated>

		<summary type="html">&lt;p&gt;Mett: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Glue3D&amp;diff=156</id>
		<title>Glue3D</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Glue3D&amp;diff=156"/>
		<updated>2026-05-30T06:10:33Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Glue3D&lt;br /&gt;
| image = Glue3D logo.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = 3D game engine&lt;br /&gt;
| developer = [[GL00B]]&lt;br /&gt;
| irelease = v1.0.0 / January 30, 2026&lt;br /&gt;
| lrelease = v1.0.1 / February 3, 2026&lt;br /&gt;
| status  = Inactive&lt;br /&gt;
| madein = Scratch&lt;br /&gt;
| os = Windows, Mac OS, Linux&lt;br /&gt;
| website = https://glue3d.net&lt;br /&gt;
| repository = https://github.com/GL00B/GLUE3D&lt;br /&gt;
}}&lt;br /&gt;
[[File:InitialWindowScreenshot.png|thumb|359x359px|Initial window introducing the user to Glue3D]]&lt;br /&gt;
&#039;&#039;&#039;Glue3D&#039;&#039;&#039; is a 3D engine made in [[wikipedia:Scratch_(programming_language)|Scratch]], developed by [[GL00B]]. The engine has many features, such as [[textured rendering]], [[model editing]], [[bone keyframe animations]], [[scripting]], [[file management]], as well as [[exporting a final build of your game]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The project combines three types of 3D rendering techniques and systems to make its own 3D engine: &lt;br /&gt;
&lt;br /&gt;
* [[2D tile raycasting]]&lt;br /&gt;
** A 3D method to get perfectly aligned 2D tiles that look 3D and rotate around the Y-axis. Works best for maze games, and older game ports. Super fast and easy to texture, however, no moving object on the X and Z-axis&lt;br /&gt;
* [[2D line segment raycasting]]&lt;br /&gt;
** An algorithm for rendering 2D polygons that look 3D, enabling you to render 2D and even 3D looking slopes. Really easy to texture, memory efficient, can have moving polygons on all axis&lt;br /&gt;
* [[wikipedia:Mode_7|Mode 7]]&lt;br /&gt;
** A technique for rendering floors and ceilings, sloped roads and terrain. It is very well known for being super fast and easily textured. It can be flawlessly used with any type of raycasting, without a significant performance drop&lt;br /&gt;
== &#039;&#039;&#039;Development&#039;&#039;&#039; ==&lt;br /&gt;
Glue3D was first shown off on August 22, 2025 on the YouTube video posted on GL00Bs YouTube channel named &amp;quot;&#039;&#039;&#039;Glue3d - a whole 3d game engine inside scratch ( sneak peak )&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cfVMYJDAbjw&amp;amp;t=1s&amp;lt;/ref&amp;gt;&amp;quot; previewing off everything, the 3D rendering, Built in 3D modeler, and script editor to name a few.&lt;br /&gt;
== &#039;&#039;&#039;Release&#039;&#039;&#039; ==&lt;br /&gt;
Released January 30, 2026 Glue3D was met with praise although backlash due to a last minute decision to obfuscate the code this would lead to people trying to deobfuscate the code to allow [[modding]].&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Modding&amp;diff=155</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Modding&amp;diff=155"/>
		<updated>2026-05-30T06:08:32Z</updated>

		<summary type="html">&lt;p&gt;Mett: Created page with &amp;quot;== &amp;#039;&amp;#039;&amp;#039;History&amp;#039;&amp;#039;&amp;#039; == From the initial release of Glue3D due to obfuscated code a select few people would try to deobfuscate it those people being SkyisTumbling, llwyd, and Matt. While being able to deobfuscate it about 60 percent because of llwyd having access to unobfuscated beta versions both SkyisTumbling and llwyd were able to put together a deobfuscated version&amp;lt;ref&amp;gt;https://github.com/GL00B/GLUE3D/pull/7/changes/3446a71d1359bd5c55ab394fd9369d8cb07f7180&amp;lt;/re...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
From the initial release of Glue3D due to obfuscated code a select few people would try to deobfuscate it those people being [[SkyisTumbling]], [[llwyd]], and [[Matt]]. While being able to deobfuscate it about 60 percent because of llwyd having access to unobfuscated beta versions both SkyisTumbling and llwyd were able to put together a deobfuscated version&amp;lt;ref&amp;gt;https://github.com/GL00B/GLUE3D/pull/7/changes/3446a71d1359bd5c55ab394fd9369d8cb07f7180&amp;lt;/ref&amp;gt;. Later, Matt would make YouTube videos showcasing this deobfuscated build would push GL00B to eventually release a fully open source version on February 3, 2026.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Plugin Development&#039;&#039;&#039; ==&lt;br /&gt;
Although short plugin history was the first form of &amp;quot;Mod&amp;quot; for Glue3D these plugins are plugins that dont directly modify the code of Glue3D making them originally allowed to be made and used. Some examples of plugins are Clipboard Input by YeaHea, Save and Load by [[Droplets21]] Random Noise Texture Generator By Manham528. While simple they were much more common around the initial release of Glue3D due to them not having to deal with obfuscated code.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Modded Clients&#039;&#039;&#039; ==&lt;br /&gt;
This section will give a small overview of these clients.&lt;br /&gt;
&lt;br /&gt;
=== Early Modded Clients ===&lt;br /&gt;
&lt;br /&gt;
===== [[Droplets Utils]] =====&lt;br /&gt;
Droplets utils was the first modded client built off of the open-source build adding things such as functions, VS Code support, New gamepad blocks, UI fixes and Importing fixes.&lt;br /&gt;
&lt;br /&gt;
===== [[Solvent]] =====&lt;br /&gt;
The oldest modded client originally being made on the deobfuscated build by Matt was initially built as its own thing but later forking droplets utils and adding a mod loader, update checker, keybinds, popup system, and optimization.&lt;br /&gt;
&lt;br /&gt;
===== Bluu3D (Better3D) =====&lt;br /&gt;
Made by lex, adds 85 degree camera yaw support, tweaked sounds and faster load up.&lt;br /&gt;
&lt;br /&gt;
=== Currently Supported Clients ===&lt;br /&gt;
&lt;br /&gt;
===== [[Glue3DCE]] =====&lt;br /&gt;
The current updated and supported client made to easily make modifying the engine very simple and easy.&lt;br /&gt;
&lt;br /&gt;
=== Cancelled Clients ===&lt;br /&gt;
&lt;br /&gt;
=== [[GorillaGlue3D]] ===&lt;br /&gt;
Developed by Droplets21 to start over from Droplets utils adding FULL real time multiplayer support to glue3D and Mod support.&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Glue3D&amp;diff=150</id>
		<title>Glue3D</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Glue3D&amp;diff=150"/>
		<updated>2026-05-30T05:13:46Z</updated>

		<summary type="html">&lt;p&gt;Mett: /* Development */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Glue3D&lt;br /&gt;
| image = Glue3D logo.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = 3D game engine&lt;br /&gt;
| developer = [[GL00B]]&lt;br /&gt;
| irelease = v1.0.0 / January 30, 2026&lt;br /&gt;
| lrelease = v1.0.1 / February 3, 2026&lt;br /&gt;
| status  = Inactive&lt;br /&gt;
| madein = Scratch&lt;br /&gt;
| os = Windows, Mac OS, Linux&lt;br /&gt;
| website = https://glue3d.net&lt;br /&gt;
| repository = https://github.com/GL00B/GLUE3D&lt;br /&gt;
}}&lt;br /&gt;
[[File:InitialWindowScreenshot.png|thumb|359x359px|Initial window introducing the user to Glue3D]]&lt;br /&gt;
&#039;&#039;&#039;Glue3D&#039;&#039;&#039; is a 3D engine made in [[wikipedia:Scratch_(programming_language)|Scratch]], developed by [[GL00B]]. The engine has many features, such as [[textured rendering]], [[model editing]], [[bone keyframe animations]], [[scripting]], [[file management]], as well as [[exporting a final build of your game]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The project combines three types of 3D engine to make its own 3D engine: &lt;br /&gt;
&lt;br /&gt;
* [[2D tile raycasting]]&lt;br /&gt;
** A 3D method to get perfectly aligned 2D tiles that look 3D and rotate around the Y-axis. Works best for maze games, and older game ports. Super fast and easy to texture, however, no moving object on the X and Z-axis&lt;br /&gt;
* [[2D line segment raycasting]]&lt;br /&gt;
** An algorithm for rendering 2D polygons that look 3D, enabling you to render 2D and even 3D looking slopes. Really easy to texture, memory efficient, can have moving polygons on all axis&lt;br /&gt;
* [[wikipedia:Mode_7|Mode 7]]&lt;br /&gt;
** A technique for rendering floors and ceilings, sloped roads and terrain. It is very well known for being super fast and easily textured. It can be flawlessly used with any type of raycasting, without a significant performance drop&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Development&#039;&#039;&#039; ==&lt;br /&gt;
Glue3D was first shown off on August 22, 2025 on the YouTube video posted on GL00Bs YouTube channel named &amp;quot;&#039;&#039;&#039;Glue3d - a whole 3d game engine inside scratch ( sneak peak )&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cfVMYJDAbjw&amp;amp;t=1s&amp;lt;/ref&amp;gt;&amp;quot; previewing off everything, the 3D rendering, Built in 3D modeler, and script editor to name a few.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=Glue3D&amp;diff=148</id>
		<title>Glue3D</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=Glue3D&amp;diff=148"/>
		<updated>2026-05-30T05:11:32Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| title = Glue3D&lt;br /&gt;
| image = Glue3D logo.png&lt;br /&gt;
| caption = Official logo&lt;br /&gt;
| type = 3D game engine&lt;br /&gt;
| developer = [[GL00B]]&lt;br /&gt;
| irelease = v1.0.0 / January 30, 2026&lt;br /&gt;
| lrelease = v1.0.1 / February 3, 2026&lt;br /&gt;
| status  = Inactive&lt;br /&gt;
| madein = Scratch&lt;br /&gt;
| os = Windows, Mac OS, Linux&lt;br /&gt;
| website = https://glue3d.net&lt;br /&gt;
| repository = https://github.com/GL00B/GLUE3D&lt;br /&gt;
}}&lt;br /&gt;
[[File:InitialWindowScreenshot.png|thumb|359x359px|Initial window introducing the user to Glue3D]]&lt;br /&gt;
&#039;&#039;&#039;Glue3D&#039;&#039;&#039; is a 3D engine made in [[wikipedia:Scratch_(programming_language)|Scratch]], developed by [[GL00B]]. The engine has many features, such as [[textured rendering]], [[model editing]], [[bone keyframe animations]], [[scripting]], [[file management]], as well as [[exporting a final build of your game]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The project combines three types of 3D engine to make its own 3D engine: &lt;br /&gt;
&lt;br /&gt;
* [[2D tile raycasting]]&lt;br /&gt;
** A 3D method to get perfectly aligned 2D tiles that look 3D and rotate around the Y-axis. Works best for maze games, and older game ports. Super fast and easy to texture, however, no moving object on the X and Z-axis&lt;br /&gt;
* [[2D line segment raycasting]]&lt;br /&gt;
** An algorithm for rendering 2D polygons that look 3D, enabling you to render 2D and even 3D looking slopes. Really easy to texture, memory efficient, can have moving polygons on all axis&lt;br /&gt;
* [[wikipedia:Mode_7|Mode 7]]&lt;br /&gt;
** A technique for rendering floors and ceilings, sloped roads and terrain. It is very well known for being super fast and easily textured. It can be flawlessly used with any type of raycasting, without a significant performance drop&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
Glue3D was first shown off on August 22, 2025 on the youtube video posted on GL00Bs Youtube channel named &amp;quot;&#039;&#039;&#039;Glue3d - a whole 3d game engine inside scratch ( sneak peak )&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=cfVMYJDAbjw&amp;amp;t=1s&amp;lt;/ref&amp;gt;&amp;quot; previewing off everything, the 3D rendering, Built in 3D modeler, and script editor to name a few.&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=146</id>
		<title>GL00B</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=146"/>
		<updated>2026-05-30T05:01:52Z</updated>

		<summary type="html">&lt;p&gt;Mett: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = GL00B&lt;br /&gt;
| image = GL00B.jpg&lt;br /&gt;
| caption = Also known as The3DScratcher&lt;br /&gt;
| status = Somewhat inactive&lt;br /&gt;
| website = https://scratch.mit.edu/users/GL00B/&amp;lt;br&amp;gt;https://www.youtube.com/@The3DScratcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GL00B&#039;&#039;&#039;, also known as &#039;&#039;&#039;The3DScratcher&#039;&#039;&#039;, is a Jordanian programmer best known for the creation of [[Glue3D]]. Although mostly inactive, he&#039;s active typically on his YouTube community.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Projects&#039;&#039;&#039; ==&lt;br /&gt;
This section is to document smaller project done by GL00B, if your looking for Glue3D Please look [[Glue3D|here]]&lt;br /&gt;
&lt;br /&gt;
=== Minecraft in Scratch ===&lt;br /&gt;
One of the first projects that GL00B worked on was Minecraft in Scratch.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview of this project was on August 23, 2023 on the video &amp;quot;&#039;&#039;&#039;Minecraft Is in scratch now&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=Z3R37bnrH1M&amp;amp;t=73s&amp;lt;/ref&amp;gt;&amp;quot;, previewing terrain generation.&lt;br /&gt;
&lt;br /&gt;
===== Second Preview: =====&lt;br /&gt;
Posted on February 16, 2024 &amp;quot;&#039;&#039;&#039;MINECRAFT ON SCRATCH&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=bQ9--zuHPps&amp;lt;/ref&amp;gt;&amp;quot;, the description gives more detail on what methods were used to be made those being Raytracing and DDA with plans to add shadows.&lt;br /&gt;
&lt;br /&gt;
===== Third Preview: =====&lt;br /&gt;
Only three days later on February 19, 2024 the video &amp;quot;&#039;&#039;&#039;testing MINECRAFT in SCRATCH with RAYTRACING &amp;amp; REFLECTIONS&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=WPN4o8TjD8I&amp;lt;/ref&amp;gt;&amp;quot; was posted showcasing shadows and &amp;quot;reflections&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===== Final Preview: =====&lt;br /&gt;
Posted on July 7, 2024 and shows GL00B remaking the entire project in a sped up video this video is more of a tutorial than a preview and is named &amp;quot;&#039;&#039;&#039;Minecraft on SCRATCH?!&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=VcM7jYIRsfI&amp;lt;/ref&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===== Release: =====&lt;br /&gt;
On February 24, 2025 the project &amp;quot;&#039;&#039;&#039;Minecraft v1.1&#039;&#039;&#039;&amp;quot; would be shared on scratch. You are able to build and destroy but besides that there&#039;s not much crazy to note.&lt;br /&gt;
&lt;br /&gt;
=== Duke Nukem Remake ===&lt;br /&gt;
GL00Bs [[wikipedia:Duke_Nukem|Duke Nukem]] Remake is the only project documented that was not released to the public.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview for this project was on April 12, 2024 named &amp;quot;&#039;&#039;&#039;test video&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=7QC5WR-ubvg&amp;lt;/ref&amp;gt;&amp;quot; and shows some very simple mechanics of the game such as doors opening and movement. The description makes the video seem like it was to be shared as what he could do with 3D in scratch.&lt;br /&gt;
&lt;br /&gt;
===== Second Preview: =====&lt;br /&gt;
Later on the same day of April 12, 2024 GL00B published the video &amp;quot;&#039;&#039;&#039;testing dn3D&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=EoaagOou6wc&amp;lt;/ref&amp;gt;&amp;quot; with alot of noticeable differences from the first those mainly being gameplay with gun shooting a HUD and destroyable and interactive objects. Additionally it also showed off moving textures.&lt;br /&gt;
&lt;br /&gt;
===== Final Preview =====&lt;br /&gt;
On July 6, 2024 the video &amp;quot;&#039;&#039;&#039;FIRST legit remake of DUKE NUKEM 3D on SCRATCH!&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=EzMrCxCh3Dg&amp;lt;/ref&amp;gt;&amp;quot; was published previewing a fully finished game with a enitity system, AI, and 3D bullets. Although impressive it was never released to the public.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Social Medias&#039;&#039;&#039; ==&lt;br /&gt;
YouTube: https://www.youtube.com/@The3DScratcher&lt;br /&gt;
&lt;br /&gt;
Main Scratch Account: https://scratch.mit.edu/users/GL00B/&lt;br /&gt;
&lt;br /&gt;
Secondary Scratch Account (More Active) https://scratch.mit.edu/users/GL11B/&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=145</id>
		<title>GL00B</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=145"/>
		<updated>2026-05-30T04:52:50Z</updated>

		<summary type="html">&lt;p&gt;Mett: /* Second Preview: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = GL00B&lt;br /&gt;
| image = GL00B.jpg&lt;br /&gt;
| caption = Also known as The3DScratcher&lt;br /&gt;
| status = Somewhat inactive&lt;br /&gt;
| website = https://scratch.mit.edu/users/GL00B/&amp;lt;br&amp;gt;https://www.youtube.com/@The3DScratcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GL00B&#039;&#039;&#039;, also known as &#039;&#039;&#039;The3DScratcher&#039;&#039;&#039;, is a Jordanian programmer best known for the creation of [[Glue3D]]. Although mostly inactive, he&#039;s active typically on his YouTube community.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Projects&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Minecraft in Scratch ===&lt;br /&gt;
One of the first projects that GL00B worked on was Minecraft in Scratch.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview of this project was on August 23, 2023 on the video &amp;quot;&#039;&#039;&#039;Minecraft Is in scratch now&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=Z3R37bnrH1M&amp;amp;t=73s&amp;lt;/ref&amp;gt;&amp;quot;, previewing terrain generation.&lt;br /&gt;
&lt;br /&gt;
===== Second Preview: =====&lt;br /&gt;
Posted on February 16, 2024 &amp;quot;&#039;&#039;&#039;MINECRAFT ON SCRATCH&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=bQ9--zuHPps&amp;lt;/ref&amp;gt;&amp;quot;, the description gives more detail on what methods were used to be made those being Raytracing and DDA with plans to add shadows.&lt;br /&gt;
&lt;br /&gt;
===== Third Preview: =====&lt;br /&gt;
Only three days later on February 19, 2024 the video &amp;quot;&#039;&#039;&#039;testing MINECRAFT in SCRATCH with RAYTRACING &amp;amp; REFLECTIONS&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=WPN4o8TjD8I&amp;lt;/ref&amp;gt;&amp;quot; was posted showcasing shadows and &amp;quot;reflections&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===== Final Preview: =====&lt;br /&gt;
Posted on July 7, 2024 and shows GL00B remaking the entire project in a sped up video this video is more of a tutorial than a preview and is named &amp;quot;&#039;&#039;&#039;Minecraft on SCRATCH?!&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=VcM7jYIRsfI&amp;lt;/ref&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===== Release: =====&lt;br /&gt;
On February 24, 2025 the project &amp;quot;&#039;&#039;&#039;Minecraft v1.1&#039;&#039;&#039;&amp;quot; would be shared on scratch. You are able to build and destroy but besides that there&#039;s not much crazy to note.&lt;br /&gt;
&lt;br /&gt;
=== Duke Nukem Remake ===&lt;br /&gt;
GL00Bs [[wikipedia:Duke_Nukem|Duke Nukem]] Remake is the only project documented that was not released to the public.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview for this project was on April 12, 2024 named &amp;quot;&#039;&#039;&#039;test video&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=7QC5WR-ubvg&amp;lt;/ref&amp;gt;&amp;quot; and shows some very simple mechanics of the game such as doors opening and movement. The description makes the video seem like it was to be shared as what he could do with 3D in scratch.&lt;br /&gt;
&lt;br /&gt;
===== Second Preview: =====&lt;br /&gt;
Later on the same day of April 12, 2024 GL00B published the video &amp;quot;&#039;&#039;&#039;testing dn3D&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=EoaagOou6wc&amp;lt;/ref&amp;gt;&amp;quot; with alot of noticeable differences from the first those mainly being gameplay with gun shooting a HUD and destroyable and interactive objects. Additionally it also showed off moving textures.&lt;br /&gt;
&lt;br /&gt;
===== Final Preview =====&lt;br /&gt;
On July 6, 2024 the video &amp;quot;&#039;&#039;&#039;FIRST legit remake of DUKE NUKEM 3D on SCRATCH!&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=EzMrCxCh3Dg&amp;lt;/ref&amp;gt;&amp;quot; was published previewing a fully finished game with a enitity system, AI, and 3D bullets. Although impressive it was never released to the public.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Social Medias&#039;&#039;&#039; ==&lt;br /&gt;
YouTube: https://www.youtube.com/@The3DScratcher&lt;br /&gt;
&lt;br /&gt;
Main Scratch Account: https://scratch.mit.edu/users/GL00B/&lt;br /&gt;
&lt;br /&gt;
Secondary Scratch Account (More Active) https://scratch.mit.edu/users/GL11B/&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=144</id>
		<title>GL00B</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=144"/>
		<updated>2026-05-30T04:52:06Z</updated>

		<summary type="html">&lt;p&gt;Mett: /* Second Preview: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = GL00B&lt;br /&gt;
| image = GL00B.jpg&lt;br /&gt;
| caption = Also known as The3DScratcher&lt;br /&gt;
| status = Somewhat inactive&lt;br /&gt;
| website = https://scratch.mit.edu/users/GL00B/&amp;lt;br&amp;gt;https://www.youtube.com/@The3DScratcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GL00B&#039;&#039;&#039;, also known as &#039;&#039;&#039;The3DScratcher&#039;&#039;&#039;, is a Jordanian programmer best known for the creation of [[Glue3D]]. Although mostly inactive, he&#039;s active typically on his YouTube community.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Projects&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Minecraft in Scratch ===&lt;br /&gt;
One of the first projects that GL00B worked on was Minecraft in Scratch.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview of this project was on August 23, 2023 on the video &amp;quot;&#039;&#039;&#039;Minecraft Is in scratch now&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=Z3R37bnrH1M&amp;amp;t=73s&amp;lt;/ref&amp;gt;&amp;quot;, previewing terrain generation.&lt;br /&gt;
&lt;br /&gt;
===== Second Preview: =====&lt;br /&gt;
Posted on February 16, 2024 &amp;quot;&#039;&#039;&#039;MINECRAFT ON SCRATCH&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=bQ9--zuHPps&amp;lt;/ref&amp;gt;&amp;quot;, the description gives more detail on what methods were used to be made those being Raytracing and DDA with plans to add shadows.&lt;br /&gt;
&lt;br /&gt;
===== Third Preview: =====&lt;br /&gt;
Only three days later on February 19, 2024 the video &amp;quot;&#039;&#039;&#039;testing MINECRAFT in SCRATCH with RAYTRACING &amp;amp; REFLECTIONS&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=WPN4o8TjD8I&amp;lt;/ref&amp;gt;&amp;quot; was posted showcasing shadows and &amp;quot;reflections&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===== Final Preview: =====&lt;br /&gt;
Posted on July 7, 2024 and shows GL00B remaking the entire project in a sped up video this video is more of a tutorial than a preview and is named &amp;quot;&#039;&#039;&#039;Minecraft on SCRATCH?!&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=VcM7jYIRsfI&amp;lt;/ref&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Release: ===&lt;br /&gt;
On February 24, 2025 the project &amp;quot;&#039;&#039;&#039;Minecraft v1.1&#039;&#039;&#039;&amp;quot; would be shared on scratch. You are able to build and destroy but besides that there&#039;s not much crazy to note.&lt;br /&gt;
&lt;br /&gt;
=== Duke Nukem Remake ===&lt;br /&gt;
GL00Bs [[wikipedia:Duke_Nukem|Duke Nukem]] Remake is the only project documented that was not released to the public.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview for this project was on April 12, 2024 named &amp;quot;&#039;&#039;&#039;test video&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=7QC5WR-ubvg&amp;lt;/ref&amp;gt;&amp;quot; and shows some very simple mechanics of the game such as doors opening and movement. The description makes the video seem like it was to be shared as what he could do with 3D in scratch.&lt;br /&gt;
&lt;br /&gt;
===== Second Preview: =====&lt;br /&gt;
Later on the same day of April 12, 2024 GL00B published the video &amp;quot;&#039;&#039;&#039;testing dn3D&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=EoaagOou6wc&amp;lt;/ref&amp;gt;&amp;quot; with alot of noticeable differences from the first those mainly being gameplay with gun shooting a HUD and destroyable and interactive objects. Additionally it also showed off moving textures.&lt;br /&gt;
&lt;br /&gt;
=== Final Preview ===&lt;br /&gt;
On July 6, 2024 the video &amp;quot;&#039;&#039;&#039;FIRST legit remake of DUKE NUKEM 3D on SCRATCH!&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=EzMrCxCh3Dg&amp;lt;/ref&amp;gt;&amp;quot; was published previewing a fully finished game with a enitity system, AI, and 3D bullets. Although impressive it was never released to the public.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Social Medias&#039;&#039;&#039; ==&lt;br /&gt;
YouTube: https://www.youtube.com/@The3DScratcher&lt;br /&gt;
&lt;br /&gt;
Main Scratch Account: https://scratch.mit.edu/users/GL00B/&lt;br /&gt;
&lt;br /&gt;
Secondary Scratch Account (More Active) https://scratch.mit.edu/users/GL11B/&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=143</id>
		<title>GL00B</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=143"/>
		<updated>2026-05-30T04:50:56Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = GL00B&lt;br /&gt;
| image = GL00B.jpg&lt;br /&gt;
| caption = Also known as The3DScratcher&lt;br /&gt;
| status = Somewhat inactive&lt;br /&gt;
| website = https://scratch.mit.edu/users/GL00B/&amp;lt;br&amp;gt;https://www.youtube.com/@The3DScratcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GL00B&#039;&#039;&#039;, also known as &#039;&#039;&#039;The3DScratcher&#039;&#039;&#039;, is a Jordanian programmer best known for the creation of [[Glue3D]]. Although mostly inactive, he&#039;s active typically on his YouTube community.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Projects&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Minecraft in Scratch ===&lt;br /&gt;
One of the first projects that GL00B worked on was Minecraft in Scratch.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview of this project was on August 23, 2023 on the video &amp;quot;&#039;&#039;&#039;Minecraft Is in scratch now&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=Z3R37bnrH1M&amp;amp;t=73s&amp;lt;/ref&amp;gt;&amp;quot;, previewing terrain generation.&lt;br /&gt;
&lt;br /&gt;
===== Second Preview: =====&lt;br /&gt;
Posted on February 16, 2024 &amp;quot;&#039;&#039;&#039;MINECRAFT ON SCRATCH&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=bQ9--zuHPps&amp;lt;/ref&amp;gt;&amp;quot;, the description gives more detail on what methods were used to be made those being Raytracing and DDA with plans to add shadows.&lt;br /&gt;
&lt;br /&gt;
===== Third Preview: =====&lt;br /&gt;
Only three days later on February 19, 2024 the video &amp;quot;&#039;&#039;&#039;testing MINECRAFT in SCRATCH with RAYTRACING &amp;amp; REFLECTIONS&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=WPN4o8TjD8I&amp;lt;/ref&amp;gt;&amp;quot; was posted showcasing shadows and &amp;quot;reflections&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===== Final Preview: =====&lt;br /&gt;
Posted on July 7, 2024 and shows GL00B remaking the entire project in a sped up video this video is more of a tutorial than a preview and is named &amp;quot;&#039;&#039;&#039;Minecraft on SCRATCH?!&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=VcM7jYIRsfI&amp;lt;/ref&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Release: ===&lt;br /&gt;
On February 24, 2025 the project &amp;quot;&#039;&#039;&#039;Minecraft v1.1&#039;&#039;&#039;&amp;quot; would be shared on scratch. You are able to build and destroy but besides that there&#039;s not much crazy to note.&lt;br /&gt;
&lt;br /&gt;
=== Duke Nukem Remake ===&lt;br /&gt;
GL00Bs [[wikipedia:Duke_Nukem|Duke Nukem]] Remake is the only project documented that was not released to the public.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview for this project was on April 12, 2024 named &amp;quot;&#039;&#039;&#039;test video&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=7QC5WR-ubvg&amp;lt;/ref&amp;gt;&amp;quot; and shows some very simple mechanics of the game such as doors opening and movement. The description makes the video seem like it was to be shared as what he could do with 3D in scratch.&lt;br /&gt;
&lt;br /&gt;
====== Second Preview: ======&lt;br /&gt;
Later on the same day of April 12, 2024 GL00B published the video &amp;quot;&#039;&#039;&#039;testing dn3D&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=EoaagOou6wc&amp;lt;/ref&amp;gt;&amp;quot; with alot of noticeable differences from the first those mainly being gameplay with gun shooting a HUD and destroyable and interactive objects. Additionally it also showed off moving textures.&lt;br /&gt;
&lt;br /&gt;
=== Final Preview ===&lt;br /&gt;
On July 6, 2024 the video &amp;quot;&#039;&#039;&#039;FIRST legit remake of DUKE NUKEM 3D on SCRATCH!&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=EzMrCxCh3Dg&amp;lt;/ref&amp;gt;&amp;quot; was published previewing a fully finished game with a enitity system, AI, and 3D bullets. Although impressive it was never released to the public.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Social Medias&#039;&#039;&#039; ==&lt;br /&gt;
YouTube: https://www.youtube.com/@The3DScratcher&lt;br /&gt;
&lt;br /&gt;
Main Scratch Account: https://scratch.mit.edu/users/GL00B/&lt;br /&gt;
&lt;br /&gt;
Secondary Scratch Account (More Active) https://scratch.mit.edu/users/GL11B/&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=138</id>
		<title>GL00B</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=138"/>
		<updated>2026-05-30T00:58:34Z</updated>

		<summary type="html">&lt;p&gt;Mett: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = GL00B&lt;br /&gt;
| image = GL00B.jpg&lt;br /&gt;
| caption = Also known as The3DScratcher&lt;br /&gt;
| status = Somewhat active&lt;br /&gt;
| website = https://scratch.mit.edu/users/GL00B/&amp;lt;br&amp;gt;https://www.youtube.com/@The3DScratcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GL00B&#039;&#039;&#039;, also known as &#039;&#039;&#039;The3DScratcher&#039;&#039;&#039;, is a Jordanian programmer best known for the creation of [[Glue3D]]. Although mostly inactive he&#039;s active typically on his YouTube community&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Projects&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Minecraft in Scratch ===&lt;br /&gt;
One of the first projects that GL00B worked on was Minecraft in Scratch.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview of this project was on August 23, 2023 on the video &amp;quot;Minecraft Is in scratch now&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=Z3R37bnrH1M&amp;amp;t=73s&amp;lt;/ref&amp;gt;&amp;quot; Previewing terrain generation.&lt;br /&gt;
&lt;br /&gt;
===== Second Preview: =====&lt;br /&gt;
Posted on February 16, 2024 &amp;quot;MINECRAFT ON SCRATCH&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=bQ9--zuHPps&amp;lt;/ref&amp;gt;&amp;quot; The description gives more detail on what methods were used to be made those being Raytracing and DDA with plans to add shadows.&lt;br /&gt;
&lt;br /&gt;
===== Third Preview: =====&lt;br /&gt;
Only three days later on February 19, 2024 the video &amp;quot;testing MINECRAFT in SCRATCH with RAYTRACING &amp;amp; REFLECTIONS&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=WPN4o8TjD8I&amp;lt;/ref&amp;gt;&amp;quot; was posted showcasing shadows and &amp;quot;reflections&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Social Medias&#039;&#039;&#039; ==&lt;br /&gt;
YouTube: https://www.youtube.com/@The3DScratcher&lt;br /&gt;
&lt;br /&gt;
Main Scratch Account: https://scratch.mit.edu/users/GL00B/&lt;br /&gt;
&lt;br /&gt;
Secondary Scratch Account (More Active) https://scratch.mit.edu/users/GL11B/&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=137</id>
		<title>GL00B</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=GL00B&amp;diff=137"/>
		<updated>2026-05-30T00:53:11Z</updated>

		<summary type="html">&lt;p&gt;Mett: Started Projects Section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;About&#039;&#039;&#039; ==&lt;br /&gt;
{{Infobox&lt;br /&gt;
| title = GL00B&lt;br /&gt;
| image = GL00B.jpg&lt;br /&gt;
| caption = Also known as The3DScratcher&lt;br /&gt;
| status = Somewhat active&lt;br /&gt;
| website = https://scratch.mit.edu/users/GL00B/&amp;lt;br&amp;gt;https://www.youtube.com/@The3DScratcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GL00B&#039;&#039;&#039;, also known as &#039;&#039;&#039;The3DScratcher&#039;&#039;&#039;, is a Jordanian programmer best known for the creation of [[Glue3D]]. Although mostly inactive he&#039;s active typically on his YouTube community&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Projects&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Minecraft in Scratch ===&lt;br /&gt;
One of the first projects that GL00B worked on was Minecraft in Scratch.&lt;br /&gt;
&lt;br /&gt;
===== First Preview: =====&lt;br /&gt;
The first preview of this project was on August 23, 2023 on the video &amp;quot;Minecraft Is in scratch now&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=Z3R37bnrH1M&amp;amp;t=73s&amp;lt;/ref&amp;gt;&amp;quot; Previewing terrain generation.&lt;br /&gt;
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===== Second Preview: =====&lt;br /&gt;
Posted on February 16, 2024 &amp;quot;MINECRAFT ON SCRATCH&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=bQ9--zuHPps&amp;lt;/ref&amp;gt;&amp;quot; The description gives more detail on what methods were used to be made those being Raytracing and DDA with plans to add shadows.&lt;br /&gt;
&lt;br /&gt;
===== Third Preview: =====&lt;br /&gt;
Only three days later on February 19, 2024 the video &amp;quot;testing MINECRAFT in SCRATCH with RAYTRACING &amp;amp; REFLECTIONS&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=WPN4o8TjD8I&amp;lt;/ref&amp;gt;&amp;quot; was posted showcasing shadows and &amp;quot;reflections&amp;quot;.&lt;br /&gt;
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== &#039;&#039;&#039;Social Medias&#039;&#039;&#039; ==&lt;br /&gt;
YouTube: https://www.youtube.com/@The3DScratcher&lt;br /&gt;
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Main Scratch Account: https://scratch.mit.edu/users/GL00B/&lt;br /&gt;
&lt;br /&gt;
Secondary Scratch Account (More Active) https://scratch.mit.edu/users/GL11B/&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=File:Minecraft_on_scratchThumbnail.jpg&amp;diff=136</id>
		<title>File:Minecraft on scratchThumbnail.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=File:Minecraft_on_scratchThumbnail.jpg&amp;diff=136"/>
		<updated>2026-05-30T00:52:37Z</updated>

		<summary type="html">&lt;p&gt;Mett: https://www.youtube.com/watch?v=bQ9--zuHPps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
https://www.youtube.com/watch?v=bQ9--zuHPps&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=File:Minecraft_is_in_scratch_nowTHUMBNAIL.jpg&amp;diff=135</id>
		<title>File:Minecraft is in scratch nowTHUMBNAIL.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=File:Minecraft_is_in_scratch_nowTHUMBNAIL.jpg&amp;diff=135"/>
		<updated>2026-05-30T00:52:15Z</updated>

		<summary type="html">&lt;p&gt;Mett: https://www.youtube.com/watch?v=Z3R37bnrH1M&amp;amp;t=73s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
https://www.youtube.com/watch?v=Z3R37bnrH1M&amp;amp;t=73s&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
	<entry>
		<id>https://wiki.glue3d.net/index.php?title=File:Testing_reflectionsThumbnail.jpg&amp;diff=134</id>
		<title>File:Testing reflectionsThumbnail.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.glue3d.net/index.php?title=File:Testing_reflectionsThumbnail.jpg&amp;diff=134"/>
		<updated>2026-05-30T00:50:47Z</updated>

		<summary type="html">&lt;p&gt;Mett: https://www.youtube.com/watch?v=WPN4o8TjD8I&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
https://www.youtube.com/watch?v=WPN4o8TjD8I&lt;/div&gt;</summary>
		<author><name>Mett</name></author>
	</entry>
</feed>